Ray A. Graham, Jr., President

Ray A. Graham, Jr. is a recognized and respected authority in cellular phone entertainment software, including strategic planning, architecture, development, and management of mobile carrier technology.

Additionally, Mr. Graham has

  • Extensive Java/J2ME experience using MIDP2.0/CLDC1.0+ devices and JSEE experience using AWT/Swing
  • Strong software language experience and understanding, including C#, C/C++ (generic, WindowsTM), Java (JSEE, J2ME, and J2EE using Jboss), XML, Perl, Tcl/Tk, mySQL, Sybase, PHP, HTML (including style sheets), and Unix/Linux Shell scripting
  • A solid foundation in software system architecture design using UML including Visio, Rational Rose, Visual UML 4, and Visual Paradigm

With over 10 years of professional experience, his professional accomplishments have included

  • Specification, architecture, and development of a custom generic GUI library for developing extensible applications for MIDP2.0 cellular devices using J2ME
  • Design and implementation of several low level hardware drivers including drivers for the Taiko sound co-processor and PIC processor used in the Harris Corporation's NSDA prototype
  • Design and implementation of C++ models for the following hardware designs for validation, tuning, and verification: BlueThunder Sound Processor, Taiko Reverb Engine, and Taiko Crosstalk Engine
  • The development, implementation, and usage of the Specman (e) verification environment for an extensive AHB generic bus architecture
  • Co-foundation, operation, and implementation all initial software for the Online Gaming League (http://www.ogl.org) with game competition platform implemented using Perl, HTML and Sybase running on Apache
  • Management and heavy contribution to the specification, design, implementation, test, and deployment of the Eventricity ASP platform for TeamSphere Interactive (http://www.eventricity.com) with prototypes implemented using PHP but quickly ported to modperl and HTML running on Apache
  • Responsibility of the design and fabrication of a total of eight silicon microchip/processor devices
  • Development of patents for the following concepts: "Dynamic Web Page Authoring and Generation Using Templates Components, Styles and Configurations" (TeamSphere Interactive, Inc.), "Voice Channel Bussing in Sound Processors" (LSI Logic), and "Voice Channel Chaining in Sound Processors" (LSI Logic)
  • Stringent quality control measures and a strong attention to detail, resulting in Sony Playstation 2 IOP chips have been shipping to Sony with at most 100 defects per million since 2002

Prior to founding Bitwise Design, Mr. Graham was the Director of Engineering for Mobile Greetings, Inc. and was responsible for the company's strategic planning, development, and management of its software engineering capabilities. Additionally, he specified, architected, and led the development of new business for the company, including mobile carriers supporting Java/J2ME technology and managed a team of J2ME developers.

Mr. Graham is also an experienced hardware design engineer, specializing in design integration and validation, particularly with random verification tools such as Specman. Projects have included LSI Logic's IOP Processor for Sony Playstation 2; the BlueThunder 256-voice sound co-processor; Taiko's 48-voice low-power sound co-processor; and Maiko's handheld system processor.

An accomplished ASIC Design Engineer, Mr. Graham has also led the design of a PCI based Packet-Over-SONET OC3/OC12 card for Dynarc, Inc. utilizing Xilinx VirtexE and Lucent ORCA FPSC (with a PCI core). Implemented with VHDL, the simulations were performed using ModelSim; synthesis were performed using Synplify; place-and-routing were performed using Xilinx Design Manager and Lucent ORCA Foundry; and the lab verification primary was performed using IXIA traffic generators.

Additionally, Mr. Graham utilized ASIC design on the RAH-66 Comanche helicopter program for Harris Corporation. During a three year period, his talent was integrated into three separate ASIC teams, including graphics processor (GE); graphics merger (MERGE); and graphics display/recorder (VIDEO). Responsibilities on the GE and MERGE ASIC teams included test design implementation and simulation via Synopsys and Quickturn hardware platform tools and he performed initial product and test design while assigned to the VIDEO ASIC team. Moreover, as a lab integrator member of the NSDA program, an anti-personnel landmine radio network to be used in conjunction with the Army's Hornet anti-tank munitions, Mr. Graham assisted in the creation of a repeater prototype for land mines to increase range. This was done with a Harris Prism LAN chipset and a miniature Intel 386 computer. Additionally, he was a prominent FPGA designer on the Boeing Joint Strike Fighter (JSF) team.

A graduate from Pennsylvania State University, Mr. Graham earned his Bachelor of Science degree in Electrical Engineering and continued his education in Computer Engineering at the Florida Institute of Technology.

Ray is a member of the International Institute of Electronic and Electrical Engineers (IEEE), the IEEE Computer Society, and the IEEE Society for Neural Networks.